﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;

namespace WorldEditor
{
    

   public class Region
    {
       
      
        public string name;
        public string Name
        {
            get { return name; }
            set { name = value; }
        }
        public Point location;
        public System.Drawing.Point Location
        {
            get { return location; }
            set { location = value; }
        }
        public Region() { }
       public Region(Point location, string name)
        {
            this.location = location;
            this.name = name;
        }
       public override string ToString()
       {
           return string.Format("{0} - {1}",name,location.ToString());
       }
       
    }
}
